Airport Architecture Design Principles
Many years ago, at a literary festival, I went to a talk by an autistic who helped design abattoirs. The story was that she had special empathy with the livestock, and could spot things that might bother them, sights, sounds, smell, space, and could suggest other things on the positive side to make the experience more pleasant, the whole "about to be slaughtered" experience. I don't know if she is available for work on airports, but perhaps they could benefit from a similar treatment. In the mean time, based on a recent experience departing from Gatwick North, I've come up with a few airport architecture design principles myself: from any point in the airport through which livestock items are to be processed, a livestock item should be be able to see at least one clock clearly, and statically, displaying the current time bright, flashing objects should not project light into livestock items' eyes ...